Camino is a powerful 3D rendering system for live-to-air broadcast graphics, capable of up to 4K character generation. Camino’s high end features, with excellent ease of use, combine to deliver an exceptional system for your broadcast graphics requirements.
Real-Time Graphics
Camino’s real-time graphics overlay can be applied to tickertapes, scoreboards, schedule boards, program junctions, and TV show promotions. Graphics overlay may be done via predefined templates, which may then be populated with live data during playout. This makes real-time rendering of data-driven graphics possible in news and sports events.
Online v. Offline
Using Camino’s Online version provides broadcast quality audio/video in digital SD or HD format. The offline version of Camino allows the user to create template-based content on a standard PC that can then be used for playout using Camino Online.
Intuitive User Interface
Intuitive user interface is similar to leading motion editing and 2D drawing software, making it fast to master. Regarded as easier to learn yet more powerful than mainstream character generators.
Key-Frame Animations
Timeline editor gives you complete control over the motion of your objects through keyframes. The curve editor gives you power over the acceleration and deceleration of your motion for truly custom transitions.
2D and 3D Object Support
Full support for import of standard 2D images with alpha channel. Built-in 3D objects include sphere, cube, and cylinder, as well as the ability to import your own 3D Mesh objects from popular 3D modeling packages.